Each new concept image can cost between $750 and $1200 depending on the style, complexity of the image, and artist in question. How do I use the funding? The production of art and design materials related to new projects like "Alice: Asylum" requires a time/money investment. Here on Patreon you'll get early access to our creative output and have a direct line of communication to me and the community! Via Patreon, YouTube, the Asylum Wiki, and other sharing platforms we're working as a team to make sure the next Alice game is everything you want it to be. Join me and the Alice community in shaping the visuals, mechanics, and narrative of Alice's next adventure. I'm aiming at an as-yet unspecified date for the launch of the crowdfunding campaign (or announcement of a publishing/finance deal) and will spend the time leading up to this date preparing art, writing story/design, and sharing all of this with the Alice community.
America Mcgee Alice Patch series#
Mysterious is also where I'm starting work to present a new chapter in the Alice series with " Alice: Asylum." My goal is to build a production/design plan, have that plan approved by EA, and then raise funding to develop a new game. I've gone back to basics with a twisted fairy tale project called " Out of the Woods" which presents ten classic tales as a tabletop card game, illustrated book, and collection of art prints. These days my work is contained within a company called Mysterious.
![America Mcgee Alice Patch America Mcgee Alice Patch](https://storage.googleapis.com/gamebyte/2019/01/alice-madness-returns-standard-edition_pdp_3840x2160_en_WW-1.jpg)
![America Mcgee Alice Patch America Mcgee Alice Patch](https://www.gamepressure.com/gallery/html/news/604470671.jpg)
Who is American McGee? I've been developing games since 1994 and have a long list of credits which include classics such as "DOOM" and "American McGee's Alice." Since 2000 I've worked as an independent developer and founded several development companies, most notably Spicy Horse in Shanghai which I ran until 2016. We hope you will join us and The Insane Children in The Asylum and get your voice heard in the creation of the world's first ever crowd-designed triple-A game. Your one-stop destination for ALL things Alice: Asylum and other projects too such as Pirate Jam, the Mysterious Shop, and an as yet unnamed Shoot-Em-Up.